Sound can move, scare, arouse or make you curious. How sound affects our brain is not entirely clear. But what is clear is that human beings are made to experience sound intensely.
From an early age we’ve been captivated by everything around us that makes a sound. We like to create sound ourselves, or we build devices that generate sound, or we record sounds in the the outdoors and merge them into our projects later on.
Sometimes realistic and subtle sounds are needed. Those are the sounds you may not notice while watching a movie or play a game. Background noise in a spacecraft, a horse running at full speed, a middle class family car rolling quietly around the corner.
You may not notice these sounds, but when the audio doesn’t match what you are seeing, the story loses its credibility. And even though these sounds are often not very notable, they are oftentimes quite complex.
Some sounds need to be very subtle, like footsteps or the rustling of clothes. These sounds we record live to picture, a process called Foley. Those recordings have to be perfectly connected to the image. We have an extensive collection of shoes, fabrics and surfaces to walk on, to meticulously create the perfect sound to image. And to record it all, we have a wide array of microphones.
Then there is the other side of the spectrum, when things need to be over-the-top, or when we need to imagine the sound of something that doesn’t even exist. When we design sounds for monsters, for example, to be defeated by a hero in dark fantasy surroundings. We love having the freedom to shape such a world in sound, to create, edit, layer and sculpt the sounds until we’re completely satisfied.
The raw material for these sound components could be anything: recordings made with a field recorder, sounds we crafted with our synthesizers, instruments and effect processors, even sounds we created with our own voices. Besides that, we also have a huge library of sounds that can form the basis for the final sound effect.
This is what we like to do and what we’re good at. We’d love to see you soon and make ourselves heard!
All services in a row
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Audio post production
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