Marine Museum – Cold Storm

Sounds of robust technology and rough elements

Board the Hr. Ms. DeRuyter. Together with other visitors, you step into the role of radar controller, helmsman or weapons controller and experience what it was like to work on a NATO mission during the Cold War. Do your very best to avert an attack! We made the sound design for this immersive experience; we designed all the sounds for the different game elements and functions on the bridge, took care of the overall multi-channel sound and its implementation in the original bridge house of this naval frigate. We also recorded all voices. Roaring engines, beeping radars, splashing waves and heavy artillery contribute to an intense experience that you will not soon forget!

Commissioned by Ijsfontein.

All services in a row

Music composition

We are musical storytellers. Whether it's grand orchestral gestures, subdued soundscapes or rousing beats: our music tells your story.

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Sound design

What does a city at night, an alien forest, the engine of a 1969 Ford GT sound like? At SonicPicnic, we build whole worlds of sound.

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Audio post production

Sound effects, voice, music: In our perfectly equipped studios we bring everything together to an ear-pleasing mix.

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Voice-overs

With a lot of experience, tight direction, a large voice file and a nice, informal atmosphere, we always nail the perfect take.

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Audio concepts

Making great sounds is one thing. But thinking about it starts much earlier. We know how to use sound to really make a difference.

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Audio implementation

We make your game, app or installation sound as good as possible. No technical challenge can hold us back.‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎

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